Quote ="Saddened!"Why have you chosen the iPhone though? Are the commercials better on there or is it just easier to write for? Iphone only has 15% of the market now and Android is around double that.'"
At the end of the day, I own an iPhone and iPad and wrote it for myself to play
And it is lots of work to keep that app going and improve it, so at this stage I have no time to make an Android version as well, despite the fact that it has more market share. Market share isn't really everything. But point taken
Quote ="Richard_delariv"any chance that when you send a player in a particular direction he can just keep going? when you have to keep tapping the screen, it sometimes thinks you are double tapping for a dive. So several times when my player has been running in for a try he inexplicably goes down a yard short!
And not only does the computer never miss a kick at goal, it never concedes a penalty either. Or is the programme Australian and the referee Matt Ceccin?
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At the moment, the player will run to wherever you touch (and you only have to touch once). so if you touch the 10m line, they will run to it (and a little bit over it). But I'm looking into adding a joystick and buttons, which means you can just hold the joystick down - that might make it easier.
As for the goals - yeah... lets just say computers are really good at maths. i'll fix that. Haven't gotten around to it yet. Sorry
Regarding penalties, that is a good point you make. Currently, if their players are offside, they will kind of just run away and not get involved, so you never get a penalty. But i will change it so that if they are in your way (or if you can run into them), you will get the penalty. there are a few other offside rules that need to tighten up too i think (like if you are in front of the kicker you need to leave 10m to the receiver - i think that sometimes they sneak inside the 10 and don't get caught...cheeky buggers).
Thanks for the tips!
Quote ="B.Rowlins"Is it just me being rubbish or are all kick offs/drop outs always caught on the full? Think you need to make it so that you can tackle a player into to touch and the idea of having a pass button would make it easier to play.'"
Kickoffs/dropouts are always caught on the full, if they are high enough. If you are receiving a kickoff, don't touch anything and the nearest player will automatically run to where it lands, so you too can partake in the catching-on-the-full. If the kickoff is low, or placed really well, then no, it won't get caught on the full (but a high kickoff that none catches is incredibly hard to do). Much like real rugby league in that respect (i guess 99 times out of 100 a high enough kickoff is caught on the full).
Joystick/pass button is currently being looked at. Just trying to get the implementation right. My personal pet peeve with other rugby/rugby league games is that if you want to pass back for a kick, most of the time you can't. it can only go to first receiver. Will see how i go with that, but yes it is coming.
Regarding tackling players into touch, I like the idea. Will add it to the list
thanks for the ideas!