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I wasn’t aware of this until today:
https://www.loverugbyleague.com/post/ch ... e-in-2020/
For games that go to Golden Point in the Championship and Champ1, the eventual winner gets 2 league points, but the loser keeps their point for the draw. I assume if nobody scores in the 10 mins of extra time, it is still 1 point each. It has already happened at least once in a game between Batley and Sheffield.
I saw this idea floated by fans a few times last year, and because it was well-meant, I just noted that it wasn’t a good idea and didn’t harp on why, as I thought it’d be so obvious to sports administrators that there was no chance of it happening. But this is the sport that didn’t think through licensing or providing a fixed parachute payment to be divided among any number of clubs relegated from SL via the middle 8s. And those were also well-meant.
If it is clear to you why this consolation/bonus point is problematic, the rest of this post will just be a statement of (should be) obvious. If not...
A tied or close game approaching its end will be distorted by the following assessment: at 80 minutes a win is worth 2 points, a tie is worth very close to 1.5 points (a point guaranteed and ~50% chance of a second assuming somebody scores in ET) and a loss is worth nowt. In a tied game teams have much more to lose than to gain in the last minutes of the 80 - so if you trust your defence you might be more likely to kick early rather than risking a mistake working yourself into a position to win it. Or if you’re down by 2 in the last couple of minutes of a game in which a draw is okay but a win would be much better for your play-off hopes (for example), and you’re awarded a kickable penalty you can now have your cake and a chance to still eat it. Conversely, as the final seconds of ET tick down extreme risk becomes heavily incentivised, which might be exciting but reflects something pretty stupid - the concept of a winner without a loser in a sporting contest.
Then there’s possibility of teams informally colluding to create an extra competition point to influence who secures a play-off spot and/or is relegated, or being accused of it even if they haven’t. It might be a fairly rare scenario but there’s a risk it doesn’t happen this year and is allowed to continue (and maybe extended to SL) until it arises.
Mutually beneficial drawn games have always been a possibility, but this is different imo. League games in our sport and others have also had different values under bonus points systems but should there should always be a tension between the incentives available to the two teams and this isn’t that.
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I wasn’t aware of this until today:
https://www.loverugbyleague.com/post/ch ... e-in-2020/
For games that go to Golden Point in the Championship and Champ1, the eventual winner gets 2 league points, but the loser keeps their point for the draw. I assume if nobody scores in the 10 mins of extra time, it is still 1 point each. It has already happened at least once in a game between Batley and Sheffield.
I saw this idea floated by fans a few times last year, and because it was well-meant, I just noted that it wasn’t a good idea and didn’t harp on why, as I thought it’d be so obvious to sports administrators that there was no chance of it happening. But this is the sport that didn’t think through licensing or providing a fixed parachute payment to be divided among any number of clubs relegated from SL via the middle 8s. And those were also well-meant.
If it is clear to you why this consolation/bonus point is problematic, the rest of this post will just be a statement of (should be) obvious. If not...
A tied or close game approaching its end will be distorted by the following assessment: at 80 minutes a win is worth 2 points, a tie is worth very close to 1.5 points (a point guaranteed and ~50% chance of a second assuming somebody scores in ET) and a loss is worth nowt. In a tied game teams have much more to lose than to gain in the last minutes of the 80 - so if you trust your defence you might be more likely to kick early rather than risking a mistake working yourself into a position to win it. Or if you’re down by 2 in the last couple of minutes of a game in which a draw is okay but a win would be much better for your play-off hopes (for example), and you’re awarded a kickable penalty you can now have your cake and a chance to still eat it. Conversely, as the final seconds of ET tick down extreme risk becomes heavily incentivised, which might be exciting but reflects something pretty stupid - the concept of a winner without a loser in a sporting contest.
Then there’s possibility of teams informally colluding to create an extra competition point to influence who secures a play-off spot and/or is relegated, or being accused of it even if they haven’t. It might be a fairly rare scenario but there’s a risk it doesn’t happen this year and is allowed to continue (and maybe extended to SL) until it arises.
Mutually beneficial drawn games have always been a possibility, but this is different imo. League games in our sport and others have also had different values under bonus points systems but should there should always be a tension between the incentives available to the two teams and this isn’t that.
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Rank | Posts | Team |
Club Captain | 979 | Hull KR |
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Dec 2017 | 7 years | |
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| I read it and understand what you are saying but if we are going to have extra time then it should be a point each and a point for the winner if not then scrap extra time and keep has is so each has one point
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Club Captain | 979 | Hull KR |
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| I read it and understand what you are saying but if we are going to have extra time then it should be a point each and a point for the winner if not then scrap extra time and keep has is so each has one point
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International Star | 7609 | Wigan Warriors |
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May 2011 | 14 years | |
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| The problem is that the coin toss has so much say in who wins. 5 drives and pop a drop goal over and it’s as easy as that. Basically deciding the game on a coin toss, which will never sit right with me. That has happened 2 or 3 times now just with Hull FC. The NFL has a great rule, which we don’t seem to want to adopt.
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International Star | 17997 | Wakefield Trinity |
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Apr 2011 | 14 years | |
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| Quote Wigg'n="Wigg'n"The problem is that the coin toss has so much say in who wins. 5 drives and pop a drop goal over and it’s as easy as that. Basically deciding the game on a coin toss, which will never sit right with me. That has happened 2 or 3 times now just with Hull FC. The NFL has a great rule, which we don’t seem to want to adopt.'"
Which is ?
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Moderator | 12672 | Hull KR |
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Jun 2007 | 18 years | |
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Quote Someday="Someday"I read it and understand what you are saying but if we are going to have extra time then it should be a point each and a point for the winner if not then scrap extra time and keep has is so each has one point'"
Yeah, at least licensing and the parachute payment were introduced for a reason. Draws weren’t particularly a problem in league games.
However, I think just throwing another point at it is really poorly thought through. If we absolutely have to have GP and a bonus consolation system, it should be:
6 points for a normal win, 4 for a GP win, 3 for a draw after ET, 2 for a GP loss and 0 for a normal defeat.
Quote Someday="wrencat1873"Which is ?'"
Unless the team that receives possession first scores a touchdown on that possession the other team gets at least one possession. So if team 1 scores a field goal on their first possession, they have to kick-off to the other team who have one opportunity to level the scores with a field goal, in which case overtime continues (now as sudden death), or win it with a touchdown. www.nfl.com/news/story/09000d5d8 ... time-rules
We’d have to change which team kicks-off after A drop goal or penalty goal in extra time for it to work in RL.
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Quote Someday="Someday"I read it and understand what you are saying but if we are going to have extra time then it should be a point each and a point for the winner if not then scrap extra time and keep has is so each has one point'"
Yeah, at least licensing and the parachute payment were introduced for a reason. Draws weren’t particularly a problem in league games.
However, I think just throwing another point at it is really poorly thought through. If we absolutely have to have GP and a bonus consolation system, it should be:
6 points for a normal win, 4 for a GP win, 3 for a draw after ET, 2 for a GP loss and 0 for a normal defeat.
Quote Someday="wrencat1873"Which is ?'"
Unless the team that receives possession first scores a touchdown on that possession the other team gets at least one possession. So if team 1 scores a field goal on their first possession, they have to kick-off to the other team who have one opportunity to level the scores with a field goal, in which case overtime continues (now as sudden death), or win it with a touchdown. www.nfl.com/news/story/09000d5d8 ... time-rules
We’d have to change which team kicks-off after A drop goal or penalty goal in extra time for it to work in RL.
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International Star | 22138 | Leigh Centurions |
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| Why are we coming up with complicating ideas? The one implemented in Ch/Ch1 is fine. Just imagine if a team sneaks 5th spot due to the 1 or even the 2 points earned. It's a good incentive to get something after a hard slog after 80 mins. Well that's my view anyway.
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Moderator | 12672 | Hull KR |
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Jun 2007 | 18 years | |
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| Quote Cokey="Cokey"Why are we coming up with complicating ideas? The one implemented in Ch/Ch1 is fine. Just imagine if a team sneaks 5th spot due to the 1 or even the 2 points earned. It's a good incentive to get something after a hard slog after 80 mins. Well that's my view anyway.'"
I agree about complexity, and would be happy with a draw and can see an argument for GP. However, this is adding something more complex to GP but also stupid.
Would you like an example scenario of how it could provide perverse incentives?
That team gaining fifth spot does so at the expense of somebody else. Unless we just say all teams reach the play-offs because losing is too sad to bear.
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International Star | 22138 | Leigh Centurions |
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| Quote Mild Rover="Mild Rover"I agree about complexity, and would be happy with a draw and can see an argument for GP. However, this is adding something more complex to GP but also stupid.
Would you like an example scenario of how it could provide perverse incentives?
[uThat team gaining fifth spot does so at the expense of somebody else[/u. Unless we just say all teams reach the play-offs because losing is too sad to bear.'"
Then that somebody else probably lost 1 more game than the one who rightly earned a draw.
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International Star | 7609 | Wigan Warriors |
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| Quote Cokey="Cokey"Why are we coming up with complicating ideas? The one implemented in Ch/Ch1 is fine. Just imagine if a team sneaks 5th spot due to the 1 or even the 2 points earned. It's a good incentive to get something after a hard slog after 80 mins. Well that's my view anyway.'"
Which of the ideas are you struggling to understand?
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International Star | 22138 | Leigh Centurions |
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| Quote Wigg'n="Wigg'n"Which of the ideas are you struggling to understand?'"
None. I'll say it again, there is nothing wrong with the one now,so no need to meddle. OK.
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| We could now end up with a team making the top by virtue of beating a team by an extra 1 point earned in extra time when the team finishing 6th may have beaten the same side by 50 in normal time?
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